![]() ![]() When placing the microphone, make sure you know which is the sensitive part of the microphone that’s meant for recording. The microphone, however, should be facing your mouth to capture the best sound quality. Your mouth should be facing slightly off-axis to the microphone, meaning that the breaths should never hit the microphone, but rather go slightly to the side, below or above the microphone. ![]() ![]() The microphone is placed correctly when your mouth is not facing it directly. Placing the microphone correctly alone can prevent the breathing noise and is the most important step in avoiding breaths reaching the microphone. Finally, using a pop-filter will help to mitigate the little breathing noise that’s left after applying the previous techniques. Furthermore, correctly placing the microphone will help to avoid most of the breathing noise by not allowing air to reach the sensitive diaphragm within the microphone. To avoid breathing noise when recording you should learn to control your breathing and the distance between you and the microphone. Breathing into a microphone causes loud distorted pops, that’s the air coming from your mouth and hitting a sensitive diaphragm within the microphone. ![]()
0 Comments
![]() Oblivion is planned to be published as an "illustrated novel", not a graphic novel. The rights were eventually secured by Universal Pictures. ![]() The novel attracted a lot of attention from movie studios with quite a lot of them bidding for the movie rights. Initial rushes of the novel were shown at the 2010 San Diego Comic-Con by Kosinski while promoting his then-upcoming movie Tron (2010). Oblivion is based on the director Joseph Kosinski's unpublished graphic novel of the same name which he had developed with Arvid Nelson for Radical Comics. ![]() ![]() ![]() Featuring a high-style Japanese feel, MikuMikuDance has caught-on around the globe with tens of thousands of users and millions of MMD videos uploaded world-wide. MikuMikuDance is a free 3D animation software developed as a promotional element for fans of the Sony/Sega Vocaloid product. ![]() ![]()
![]() ![]() On August 31, 2015, Jonochrome released a canonical image to Twitter to follow up the cancellation of One Week at Flumpty's, confirming that Flumpty is no more and he will not be making any further Flumpty creations. He also mentioned that there was something he left of the game in secret, as he thought the idea was great so he kept it for another game and not One Week at Flumpty's. In the description on his YouTube video he gave a downloadable link to the graphics, code of the game, and the unfinished Night 1. He had finished most graphics, and had completed Birthday Boy Blam in Night 1. ![]() Jonchrome decided to cancel One Week at Flumpty's. In this night, a cutscene was supposed to be featured, in this cutscene, Flumpty Bumpty is revealed as the player in this game, few is known about this. ![]() |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |